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Shadowrun: Sixth World Companion Clearance with extra depth and complexity

$37.79

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with extra depth and complexity for players who own both games

Whether you’re new to Numenera or new to roleplaying games

Supernova is relatively easy to play

Thwarting the efreet plot requires closing gates to the Plane of Fire and returning the Far Portal to the surface of the sun

Shadowrun: Sixth World Companion Clearance with extra depth and complexityDream it, be it The Sixth World is wild and weird, but it doesnt have to be wilder or weirder than you. If you can dream it, the Sixth World Companion helps you play it. With alternate character creation methods, new metatypes, a whole slew of qualities, and even some rules variations, Sixth World Companion brings dozens of options to your game table for you to build your vision of what your runner should be. Sixth World Companion is the core player

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